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Webinar: automating mobile app testing

Webinar: automating mobile app testing

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Welcome to the Ocado Technology Webinars, where you can hear from the people building the ground-breaking, game-changing technology that powers Ocado, the world’s largest online-only grocery retailer. In this webinar Andrew Lord, mobile development team leader at Ocado Technology, discusses the build pipeline and testing approaches we use when developing the Android and iOS shopping […]

Learn to Code in Augmented Reality

Learn to Code in Augmented Reality

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Using ARKit to put Rapid Router in the real world Code for Life’s first open source game, Rapid Router, introduces primary school children to the world of coding as they program a van using Blockly and Python to navigate different road maps, visiting houses along the way to deliver groceries (if you haven’t already, give […]

Our five favourite talks from iOSCon 2017

Our five favourite talks from iOSCon 2017

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iOSCon is a very relevant event for our mobile dev team who are responsible for developing, testing and improving the Ocado iOS and watchOS apps. The conference, designed specifically for iOS developers, is a jam packed event brimming with hot topics including efficient uses of Swift (the programming language developed by Apple), product design, accessibility […]

How we created the first grocery app for the Apple Watch

How we created the first grocery app for the Apple Watch

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Our intention was to make it effortless for Ocado customers to shop without even needing to get their phone out. The Apple Watch app serves as an extension to the iPhone app, offering some extra options the user can perform in mere seconds. Our main focus was on quick transactions. Features For example, say you […]

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